Beginner's Guide
Beginner's GuideSurvive your first dive
From your first breath to your first Tadpole. Filter the tips by what you need, or follow the early-game route step by step.
Quick reference β readable without JavaScript
- Use the Lifepod as your anchor
- Mind health, hunger, thirst & oxygen
- Eat and drink smart
- Scan everything you meet
- Gather with the right tool
- Keep batteries charged
- Manage your inventory
- Drop beacons at resource spots
- Scare predators with flares
- Build your base early
- Build next to a current
- Unlock the Tadpole
- Strap storage to the Tadpole
- Upgrade via the roof slot
- Boost DNA with Adaptations
- Hunt Biomods and Biobeds
- Beware the Leviathans
- Demolish to relocate
- Toggle quest markers
- Keep exploring the unknown
- Never strike creatures with the Multitool
- Build storage before deep dives
- Watch hull integrity β bases can flood
- Some blueprints unlock on pickup
- The Wakemaker beats the Flashlight
- Silver is your first real bottleneck
- Power the Welcome Center first
- Hit Camp One early
- Stack Tadpole engine upgrades
- Grab Power Storage from bunkers
- Bioscanner earns Biomods from creatures
- Almost everything is north
- Oxygen starts at 45 and drains fast
- The Air Bladder is your panic button
- Water runs out faster than food
- Don't eat native fish before Digestion
- Medical Gel Capsule is the quick +10 HP fix
- Empty food or water drains your health
- Use natural oxygen vents
- Share loot by standing close in co-op
- Die? You respawn at the Biobed
- Pair the Rebreather with your tanks
- Heat Resistance is your depth gate
- Power comes in three tiers
- Alien Ruins are your mid-game hub
- Build a second base at Red Grass Mesa
- Blueprints are scan-gated
- Cross the Trench carefully
- Triolite is finite, build Metal Farms
- The Great Jaw mouth is a vault
- Base at the Observatory
- Beware the Collector Leviathan
- Blue lights lead to colony habitats
- A Scanner Station reveals nearby materials
- Farm with a Portable Locker
- The Sonic Resonator is a multi-tool
- Carry a Repair Tool with your Tadpole
- Release the Lifepod clamps early
- Black Boxes hide more than story
- Biobeds grant inventory and hotbar room
- Tadpole Pens are keycode-locked
- Scan Leviathans from safety
- Pick your explorer
- There is a debug console
- Watch the Early Access roadmap
- Decoy Flare Stick lures predators
- Finish the full NOA conversation
- Creative vs Survival
- Leviathans are unkillable β treat them as zone boundaries
- Freeze Nibbler packs with a Distraction Flare
- Learn each Leviathan's roar
- Beacon Leviathan territory for co-op
- Equip Dash or build a Seaglide before deep dives
- Great Jaw: scan the shell, never the mouth
- Scanning unlocks recipes, not just lore
- Know which Leviathan owns each zone
Your first hours on Proteus
A proven order of operations for the opening acts of Early Access.
First Hour
Scan, gather, and craft your core tools.
First Day
Build a base, unlock your first adaptations.
First Week
The Tadpole, story blackboxes, and real depth.
How did you die?
Every death on Proteus has a cause β and a fix. Learn the patterns before they end your run.
Common default keybindings
The essentials to get moving. Bindings are rebindable in settings β these are the game's defaults.
πΉοΈ Movement
WASD swim Β· Space ascend Β· Ctrl / C descend Β· Shift sprint Β· Mouse look & steer
ποΈ Interact
E interact / pick up Β· F flashlight Β· Tab inventory & PDA Β· R swap battery
π§ Tools
Left click use tool (Scanner, Multitool) Β· F flashlight toggle Β· build mode from the Habitat Builder
π§ Navigation
Esc opens the PDA β your coordinates and signals live there Β· the HUD compass is always on. There is no world map.