Crafting

Crafting & Recipes

Build your survival kit

Every blueprint with its ingredients and the station that builds it. Start with the Scanner β€” it unlocks everything else.

Quick reference β€” readable without JavaScript
RecipeStationCategory
πŸ“· ScannerFabricatorTools
πŸ”§ Survival MultitoolFabricatorTools
πŸ“‘ Sonic ResonatorFabricatorTools
πŸ”¦ FlashlightFabricatorTools
πŸ› οΈ Repair ToolFabricatorTools
🧬 BioscannerFabricatorTools
βš™οΈ ProcessorFabricatorTools
πŸ—οΈ Habitat BuilderFabricatorTools
🫧 Standard Air TankFabricatorEquipment
🫁 High Capacity Air TankFabricatorEquipment
😷 RebreatherFabricatorEquipment
🦢 Basic FinsFabricatorEquipment
🎈 Air BladderFabricatorEquipment
πŸŽ† Distraction FlareFabricatorConsumables
πŸ“ BeaconHabitat BuilderConsumables
πŸ”‹ Basic BatteryFabricatorConsumables
⚑ Power CellFabricatorConsumables
βž• First Aid KitFabricatorConsumables
πŸ’§ Filtered WaterFabricatorConsumables
πŸŒ™ MoonpoolHabitat BuilderBase Parts
πŸ”Œ Battery TerminalHabitat BuilderBase Parts
πŸ›°οΈ Scanner StationHabitat BuilderBase Parts
πŸ”§ Modification StationHabitat BuilderBase Parts
🧬 Bio LabHabitat BuilderBase Parts
πŸ–₯️ NOA TerminalHabitat BuilderBase Parts
βš“ Tadpole DockHabitat BuilderVehicle Parts
🏭 Vehicle FabricatorHabitat BuilderVehicle Parts
🐸 Tadpole Core ModuleVehicle FabricatorVehicle Parts
πŸŒ€ WakemakerFabricatorTools
🫁 Portable Oxygen GeneratorHabitat BuilderEquipment
πŸ“‘ Feedback ResonatorFabricatorTools
🦢 Improved FinsFabricatorEquipment
βš™οΈ Engine Efficiency ModuleModification StationEquipment
πŸ›‘οΈ Depth Module MK1Modification StationEquipment
🐟 Scout Ray ChassisVehicle FabricatorVehicle Parts
πŸ“¦ Tadpole Haul ChassisVehicle FabricatorVehicle Parts
β˜€οΈ Solar PanelHabitat BuilderPower
🌊 Hydroelectric TurbineHabitat BuilderPower
♨️ Thermal PlantHabitat BuilderPower
πŸ§ͺ BioreactorHabitat BuilderPower
πŸ”‹ Power Cell TerminalHabitat BuilderUtility
πŸͺœ LadderHabitat BuilderBase
🐟 Cooked GeordieFabricatorFood
πŸ₯— Oily SaladFabricatorFood
Tech tree

What to unlock first

A real prerequisite map of the craftable gear, derived straight from each recipe's ingredients. Follow the lines: a node can only be built after the things pointing into it. Start with the Scanner and Basic Battery β€” almost everything else branches off them.