Resources

Resources

What to hoard, and where

Every raw material in Early Access with its abundance and the best places to farm it. Titanium is the universal currency β€” grab it everywhere.

Quick reference β€” readable without JavaScript
ResourceTypeRarityWhere to find
⬜ Titaniummineral5Everywhere; dense in caves around the Lifepod. Small 1 / medium 3 / large 5 per node. · Convert any Metal Salvage you find into Titanium at the fabricator. (gamesteed:mining) · Caves below Camp 1, northeast of the Lifepod. (gamesteed:mining)
πŸ”· Quartzmineral5Very common; inside coral balls and across desert seabeds. Small 1 / medium 3 / large 5. Β· Found inside the coral domes scattered around the spawn shallows. (gamesteed:mining)
🟧 Coppermineral4Sparse on open seabeds; common on cave walls β€” and clinging to cave ceilings, so look UP once you drop into a cave. Small 1 / medium 3 / large 5. Β· Grows in caves and clings to overhangs in the middle of the open ocean. (gamesteed:mining)
πŸ§‚ Saltmineral4Sandy seabeds and around dead coral balls; southeast of the Lifepod (Chap signal). Harvest by hand.
βšͺ Silvermineral3Deeper caves north of the Lifepod, often surrounded by glowing blue-green flowers; also near Camp One. Small 1 / medium 3 / large 5.
🟀 Leadmineral3Mid-depth rock formations; the Leadzone north of the Lifepod and near Camp One. Larger nodes need the Sonic Resonator. · Near the large shipwreck west of Camp 1. (gamesteed:mining)
🟑 Sulfurmineral3Volcanic / hydrothermal zones (e.g. Sulfur Pyres, Thermal Vents). Bring Heat Resistance. · Hydrothermal Vents. (gamesteed:mining)
πŸ’  Celestinemineral0Found only hours into the game in deeper biomes. Not available early. Β· Karakorum Power Plant area. (gamesteed:mining)
🌾 Fiber Meshbiological4Harvest feather kelp and cradle-root plants with the Multitool.
πŸͺΈ Rubber (Sea Stars)biological3Sea Stars cling to surfaces; not as widespread as Titanium or Quartz.
🌸 Acidic Raion Pouchbiological4Bulbous pink Acid Raion plants on cave floors, and purple brain-like flora β€” strike the lower brain sacs with the Multitool (not the top) to harvest acid.
🌼 Necrolei Cystsbiological3Flower-top growths very close to the starting area; locate them with a Scanner Station.
🐌 Water Slugbiological4Transparent critters stuck to surfaces near the Lifepod; grab by hand.
🍱 Nutrient Blockbiological5Provided / craftable early; your go-to meal until Adaptations unlock.
⬜ Titanium Ingotrefined3Smelt Titanium at the Processor.
🟧 Copper Ingotrefined3Smelt Copper at the Processor.
βšͺ Silver Ingotrefined3Smelt Silver at the Processor.
πŸ”© Plasteel Ingotrefined2Smelt refined ore into Plasteel at the Processor.
πŸ”· Glassrefined4Smelt Quartz (and sand) at the Fabricator / Processor.
🧡 Copper Wirerefined4Draw from Copper at the Fabricator.
πŸ”Œ Wiring Kitrefined3Assemble from Copper Wire at the Fabricator.
πŸ§ͺ Mild Acidrefined3Refine cave flora at the Processor.
βš—οΈ Strong Acidrefined3Brew from Necrolei Cysts at the Processor.
πŸͺΈ Coral Tube Samplerefined4Clip from Coral Tubes with the Multitool.
πŸ’  Alien Conduit Crystalrefined1Recovered from deep wrecks and alien structures.
πŸ’Ύ System Chiprefined2Salvage from wrecks, or fabricate once the blueprint is unlocked.
πŸ”‹ Basic Batteryrefined4Craft from Copper + Acidic Raion Pouch at the Fabricator.
πŸ₯‡ Goldmineral2High-temperature zones (e.g. Sulfur Pyres, Thermal Vents). Bring Heat Resistance. Β· High-temperature zone / Hydrothermal Vents. (gamesteed:mining)
🧊 Lithiummineral2Dangerous deep biomes and wrecks (e.g. Crag Canyons). High risk to harvest. · Inside the Great Jaw Leviathan and in deep Hydrothermal Vents. (gamesteed:mining)
πŸ”· Enameled Glassrefined1Crafted from Creature Enamel at the Fabricator.
πŸ›’οΈ Greasebiological3Harvested from fauna / organic nodes.
🟣 Strontiummineral2Deep alien structures and wrecks.
πŸ”Œ Advanced Wiring Kitrefined2Assemble from a Wiring Kit + components at the Fabricator.
πŸ’  Dedicated Corerefined1Salvaged from deep wrecks / alien tech.
πŸ”Ά Triolitemineral1Metal Farms in the Alien Ruins (east ~800 m + north ~200 m of the Ruins). Does not respawn; rely on Metal Farms.
🦷 Creature Enamelbiological2Harvested from certain creatures.
🦠 Axum Bacterial Culturesbiological2Found in the Alien Ruins (Karakorum).
🟀 Troilitemineral2Deep biomes and wrecks. · Metal Farms (limited spawn). (gamesteed:mining)
πŸ„ Lucifer Rotsacbiological3Lucifer Rotsac flora growing on the seabed and cave walls.

Mining / collection locations sourced from gamesteed.org's Subnautica 2 mining guide.

Respawn mechanics

What comes back, and what doesn't

Early Access resource nodes respawn on a timer β€” but a few are truly finite. Know the difference so you never strip a biome you can't refill.